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Game Jam 6

2011-11-21 17:45:39 by AustinBreed
Updated

Here is a button you should include in your game! It will link back to a future collection page.

The Newgrounds Game Jam 6 has begun! Look here for the preloader in the next day or so.

I extended the Jam an extra day, because it was set to begin today but due to it being compressed back to a week, it would have ended on a Saturday night. The jams usually end on a Sunday night, so that's why I added the extra day. Hope it's not a big deal!!

Also, I tried really hard to fit as many people as I could in! One of the negative sides of having random teams is that there are only so many places for so many people. If you had less then a year of experience or didn't have any work in your NG profile, there was a greater chance that you wouldn't get a spot. Sorry!

Good luck everyone!

Austin

11/25/11 Update:
Jammers voted, the Jam will now take place over the first weekend of December.

It's time to vote on the theme. I compiled the most popular suggestions into a poll on the Facebook page. You have until the day of the Jam to vote on your favorite theme!

Also, the people currently signed up have been posted below.

11/23/10 Update:
A lot of people were wanting the Jam to go back to 72 hours, so I have a poll on the Facebook page to see if we should change it back to three days, instead of a week.

Here is an opinion for the change voiced by 4urentertainment:
Game jams are all about *rapidly prototyping*; trying out new ideas with little risk, not really about seeing who can make the best game. And the fact that all entries were done in a very limited deadline, with people you've never worked with before, it was all amazing. You should really reconsider making it 72 hours again if it's a popular vote.

GAME JAM 6
For the first week of December.

The Newgrounds Game Jam 6 will begin Thursday, December 1st, and last a full week.

HUH?
+ A Game Jam is a community project to rapidly create video game designs and inject new ideas into the industry. This time, teams of four or less will have a week to finish a game under certain stipulations.

+ You can play all the great games from the previous Game Jams here. Last time, in the NG Game Jam 5, developers of their choosing had a single weekend to develop a game based on literature.

+ Calling all animators, programmers, writers, musicians, bards: anyone with an ounce of creative potential is welcome to compete!

WHAT'S DIFFERENT THIS TIME?
I received a lot of suggestions about the Game Jams after 5, so we're going to use a lot of things that people have wanted:

+ The jam will last a full week, this time. The theme will be announced on Thursday, December 1st, and games will be expected to be submitted before 11:59 pm on Wednesday. (We'll go by EST - Eastern Standard Time, but no one will be checking to see if you got it in a few minutes late.)

+ We're bringing back random teams. Sign-ups are below.

+ The theme is going to be suggested and voted on by the community. If you want to suggest a theme up until this Friday, November 25th, post on the NG Game Jam Facebook page. On Friday, a poll will go up on the page that will let everyone vote on which theme should be picked for the competition. (I wanted to use Google+, but this seemed like the easiest way.)

BUT HOW DO I SIGN-UP?
+ To join, you must fill out this short form and post it in this newspost. Each team will consist of two artists, one programmer, and a single wildcard. Please pick the one that suites you best, to make it easier to form teams. (Also, because programmers are usually in high demand, if you want to participate and think you could program, you should sign up for that.)

+ Artists are capable of animating and/or drawing in Flash. In the past, some artists have drawn things by hand and scanned them in to make awesome game graphics- just make sure you know what you're doing.

+ Programmers are capable of writing in Actionscript 2 or 3*. They are usually the backbone of the team and will need to be prompt and at least somewhat dedicated.

+ Wildcards are people who are skilled in things other than art, animation, and programming that will spice up the teams. These people can be musicians, writers, voice actors, ect. While it is hard to have a wildcard team member flesh out the game as much as his/her teammates, some of the best games I've seen in the jams had a voice actor or a musician that really added a lot of character to the experience.

Job (artist/programmer/wildcard) / Version of Flash / Years of Experience / Timezone (GMT -+ ?)

Here is mine, if I were to fill it out.

Programmer / Flash 8 / 6 years of experience / GMT -6

+ On the 1st of December, the random teams will be announced with the most popular theme, chosen by the community, and the competition will begin.

WHAT ELSE SHOULD I KEEP IN MIND?
+ Art, animation, and engines must be made from scratch over the week. Don't just copy the same engine/art from another game you've made!
+ Actionscript libraries, such as Flixel and FlashPunk, are OK!
+ Ads, Newgrounds API, and non-Newgrounds API are OK!
+ If you don't have a musician in your team, use music from the audio portal!
+ Look for a screencap/update thread when jam time rolls around. It's really fun to see what everyone else is doing during the comp.

I'm really looking forward to jamming with you all!

Austin

WHO IS SIGNED UP?

Programmers
4urentertainment
blaker2000
PSvils
tenentenen
MaTX
averagejoedev
fastboy619
TrampolineTales
Gimmick
kTwitch
EnteringTheVoid
MSGhero
Attila0413
MikeyS9607
Ab9003
Wallross
Listen2Reason
revolverroach
flimsystick
XenonMonkey
Manly-Chicken
Archawn
GodOfVideoGames
TharosTheDragon
Mattster
Jin
fortunacus

Artists
RedHarvest
CloudEater
ReNaeNae
CrazyRock
weaslebeard
3D-xelu
pillowsurfermikko
idiot-monarch
BlackMist75
Cope2K
sirhenrystudios
Jomillex
mmoustafa
FlashStorm
FGSpade
c0rupt3d
MihaP
Elfman-Rox
LiLg
Cenaf
BobyB64
WingDemon
Adidaas
mmcxii
MindChamber
Kweaks
Rutger
Xionico
CartoonWarStudios
test-object
Jonas
Sockembop
crashadams
Captain-Carrion
redminus
Valerofond
Kembry
Jess-The-Dragoon
IaMI2002
BPremo
MarkP0rter
destructin

Wildcards
J-Rex (Writer)
DahDoctow (Voice actor)
Ef-X (Musician)
big-jonny-13 (Voice actor)
Fro (Writer)
fede1920 (Additional animation)
Himynameisjacob (Voice actor)
uint (Musician)
F-777 (Musician)
ForNoReason (Voice actor)
ZStriefel (Musician)
LiquidOoze (Musician)
samulis (Musician)
SkyRiderX (Musician)
XsakuX (Musician)
LazyAss23 (Additional art)
Drony (Musician)
FourSwordsKing (Additional animation)
Intero (Composer)
piriqui (Voice actor)
Rig (Musician)
Travis (Voice actor)
Kirbyfemur (Musician)
Kamikaye (Additional art)
Adam-Beilgard (Musician)
Whothefrack (Additional art)
SineRider (Musician)
dj-Jo (Musician)
RealFaction (Musician)
cahocachi (Musician)
cahocachi (???)
bakeroflongo (Musician)
GundayMatt (Musician)
RampantMusik (Musician)
Chando (Musician)
DeadEndWorldStudios (Voice actor)

Game Jam 6


Comments

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AtlasAtlas

2011-11-21 18:08:06

Wildcard/Music/Writing/Young Crappy Voice Actor/FL Studio 9/10/ GMT - 5


MindChamberMindChamber

2011-11-21 19:09:16

"When it comes to art games: haters gonna hate."

lol, excuses, excuses

AustinBreed responds:

Not all of us can afford SVA. JK JK, you're great!


Magical-ZorseMagical-Zorse

2011-11-21 19:39:14

the theme should be hallucinations


ViperViper

2011-11-21 19:43:54

^that would be awesome
im thinking a bad acid trip or something really crazy like that


NicknclankNicknclank

2011-11-21 19:47:03

I would LOVE to join, but I still need experience with my writing skills.

Besides, knowing the first time I joined, I won't get picked >_>


DahDoctowDahDoctow

2011-11-21 20:07:25

Wildcard / CS3 / 2 years of experience / GMT +8


PuffballsUnitedPuffballsUnited

2011-11-21 20:10:40

Damn, it has to be during my finals week..


LewToonsLewToons

2011-11-21 20:38:45

ARTIST / FLASH cs5 / 7ish years of experience / same zone as NGs


Ef-XEf-X

2011-11-21 21:20:16

Wildcard (music) / Logic Studio 9 / 7 years of experience composing / GMT - 5


ReNaeNaeReNaeNae

2011-11-21 21:43:26

Just to be clear... this is random teams ONLY. No ready-formed groups allowed, right?

AustinBreed responds:

Yes! Sorry Renae. :(


TylerTyler

2011-11-21 22:30:18

Animator + Artist / Flash cs5 / 3.5 years of experience / GMT -5


bigjonny13bigjonny13

2011-11-21 23:07:06

Wildcard - Voice Actor / Audacity 1.3 (Beta) / 2 years / GMT -5 (aka EST)


ZStriefelZStriefel

2011-11-21 23:23:32

it has begun :U

MORRRRTTAAAALLL CCOMMMBAAAAAT.

or gamejam. whatevs.

so excited.


DahDoctowDahDoctow

2011-11-21 23:55:48

Wildcard - Voice / Audacity 1.3 / 2 years of experience / GMT +8

Fucked up my other entry


aldonbakeraldonbaker

2011-11-22 00:13:19

Job: Wildcard (Music Composer) / Flash 10/ 6 years of experience/ EST (GMT +2 ?)


CloudEaterCloudEater

2011-11-22 01:39:10

Animator+Artist / Flash Cs4 / 5 years xp / GMT +10:30


Azh321Azh321

2011-11-22 01:45:45

You said Actionscript 1 or 2, so AS3 isnt allowed?

AustinBreed responds:

That was a mistype, AS3 is great!


ReNaeNaeReNaeNae

2011-11-22 01:54:15

lol, don't be sorry! I just wanted to make sure I understood it right! ;)

Artist / Flash CS4 / 6-7 year of experience / GMT-6 (Central)


AigisAigis

2011-11-22 02:05:14

"As usual, teams of four or less will have three days to finish a game under certain stipulations."

"The jam will last a full week, this time."

"Art, animation, and engines must be made from scratch over the weekend."

Get it together, bro!

(Updated ) AustinBreed responds:

Lol! Yeah, I always copy and paste shit from the first week, sorry about the confusion!


J-qbJ-qb

2011-11-22 04:03:55

@dahdoctow, I think you're supposed to say what you will be doing as wildcard, i.e: writing or audio etc...

@Austin: I love that it's only random again, may I ask what the purpose is of the "years of experience"?

AustinBreed responds:

Sometimes I'll try to even out the playing field by putting experienced authors with less experienced authors, so there isn't one team with a ton of veterans and one with people who just picked up flash this year.


CrazyRockCrazyRock

2011-11-22 04:13:32

Artist(or Writer)/Flash 8(or CS5.5)/my ming/almost 2 years experience


CrazyRockCrazyRock

2011-11-22 04:14:08

Oh and GMT+1


TurkeyOnAStickTurkeyOnAStick

2011-11-22 06:11:03

First week? Gahhhh I was hoping for the week inbetween xmas and New Years :( Gaw I was so looking forward to it!

*throws toys out of pram*

AustinBreed responds:

I'm sorry, Turkey. :() I was looking forward to seeing your work again.


weaslebeardweaslebeard

2011-11-22 06:18:06

Animator+Artist / Flash Cs5 / 2 years / GMT +5


zeedoxzeedox

2011-11-22 06:37:57

wait what?? Can we participate with our own team setup instead of a random team?

(Updated ) AustinBreed responds:

Nope, sorry! The first two game jams were random team placements, and they were really fun. I still talk to some of the people I was teamed up with, it was really fun. (Of course, we originally thought to do away with it because there were a lot of people who wouldn't show up on the day. But I doubt it will be a problem this time because the jam was extended to a full week.)


J-qbJ-qb

2011-11-22 06:49:33

No zeedox; you, jazza, moonkey and zstriefel can't team up again.
also:

Artist/ Flash CS5/ 3years/ GMT+1


FroFro

2011-11-22 09:16:03

Wild Card - Writer, Voice Actor


4urentertainment4urentertainment

2011-11-22 09:27:28

Programmer / Flash CS5/ 4 years of experience/GMT + 2


4urentertainment4urentertainment

2011-11-22 09:39:43

I already stated why I think it should be 72 hours in the facebook page, but another reason is that it really loses its sense of urgency if it's a 1 week jam, and then it's just a regular 1 week contest, not really a jam. No more all-nighters and all that.

It's also much more impressive finishing a game in 72 hours.

Anyone else prefer it to be 72 hours instead?


blaker2000blaker2000

2011-11-22 09:42:51

Programmer /flash CS5 / 1 year of experience / GMT+2


fede1920fede1920

2011-11-22 11:54:01

Wildcard/Writting/Music/Additional Animation / Flash CS5 / 4-5 years of exp. / GMT -3:30


PSvilsPSvils

2011-11-22 11:55:12

Programmer / Flash CS4 + FlashDevelop 4 / 2-4 years of experience (lazy/slow learning) / GMT +2 (Though I'm online 24/7)


3D-xelu3D-xelu

2011-11-22 12:51:14

Artist / Cs4-5 / 4 years of experience / GMT+2

1 week is no fun :( too much :(


J-qbJ-qb

2011-11-22 13:18:08

Yeah I agree one week is a tad long, 72 was long enough for me. I'm just happy we have another one of these though.


DCzerkies42DCzerkies42

2011-11-22 16:24:40

Artist/CS3/4 years/GMT -6 I would love to :D


pillowsurfermikkopillowsurfermikko

2011-11-22 17:55:59

Artist/Animator/ Flash CS5.5/ 2 years of experience / -5 hours


JacobJacob

2011-11-22 18:15:54

Wildcard/Flash 8, FL Studio 9, Audacity 1.3, & Audition CS5.5/About a year in computer-made music, and a lot of miscellaneous acting contributing to voice acting expertise/Central America (+6)

Though I hardly gamer a lot of respect as a wildcard, I'm really looking forward to finally participating in a Game Jam. Maybe next year I'll have gotten off of my butt long enough to learn some more programming. :L
Good luck to you all!


JacobJacob

2011-11-22 18:17:19

I agree with the full week length, honestly. The issue is that most people aren't going to be free long enough to finish in 3 days - let alone a whole group of people. This way you'll have more than one day's leisure to work on it.


GrentGrent

2011-11-22 18:23:22

When's the deadline for signups?

AustinBreed responds:

Up until the night before the 1st of December.


JacobJacob

2011-11-22 19:07:50

I totally meant -6. I dunno why I put +.


bcdefg123bcdefg123

2011-11-22 23:16:27

+1 for a 72-hour jam. A week is too long to commit that much effort to, especially with classes and work and stuff going on, and there's going to be that one team that CAN pay total attention to it and completely blow past everybody. Yes, I realize this isn't a contest, though. Make it a weekend where we (or at least most of us) can devote our total attention to it. It's supposed to be a game JAM. Not jelly.

Since that's part of an exam week for me, even if it was just a weekend, no thanks :\


idiot-monarchidiot-monarch

2011-11-23 13:36:22

Artist / Flash CS4 / 5 years of experience / GMT +2

Please keep it 72 hours long.


PrettyMuchBrycePrettyMuchBryce

2011-11-23 14:31:50

You should probably keep it 72 hours Austin. Most jams are 24-72 hours because it's all about quick and dirty code and you have no time to burn out. A week is too long. Some of us also have work and can't just take a week off for a game jam. 72 hours over a weekend, especially during a 3 day weekend or a holiday is perfect. I DO like the random teams though.

If you change it to 72 hours I will probably sign up. Otherwise I will probably hold off on putting on my JamPants until LD22.


LewToonsLewToons

2011-11-23 17:49:55

i'd kinda like it to stick to 72 as well - but either way i'm game


tomdeaaptomdeaap

2011-11-25 07:44:30

Aww too bad I use actionscrip 3...


tomdeaaptomdeaap

2011-11-25 07:44:46

actionscript*


tenentenentenentenen

2011-11-25 12:15:29

Programmer AS3 / Flash CS5 / 3 Years Experience / (GMT - 6)

Side Note: Austin, I think that you should let the Jams evolve the way they normally would, with what ideas come to your mind. I think that having a week is fine, it makes it more fun, and allows for just a BIT more time. Plus, some people have finals...so more time == better


MaTXMaTX

2011-11-26 09:48:45

Game Designer-Coder/CS5.5 - FlashDevelop/2 years of experience/UTC+1


averagejoedevaveragejoedev

2011-11-26 09:54:19

Programmer / Flash cs4 +FlashDevelop / 2 years / GMT +1


uintuint

2011-11-26 09:57:16

Wildcard/Music/Possibly voice acting and singing/Cubase/around 5 years/GMT+1